4ª edición: 8 a 11 noviembre 2012  |  English
ESPACIOENTER


      ediciones - - - Festival International Creatividad, Innovación y Cultura Digital - - - contacto-------

ESPACIOENTER_010

ART FUTURA

JAPAN MEDIA ARTS
        FESTIVAL

ARS ELECTRONICA

MUNDOS DIGITALES

STREAMING MUSEUM
NEW YORK

CINEWEST. SIDNEY

CYBERBROTHERS
MOSCÚ. RUSIA

DIGITAL LANDSCAPE
 & Programa Curators
ARGENTINA
- UK
- SAMVAAD II
- BRASIL


MIDEN

KIMUAK

GAME On!


AVM

PUNTO Y RAYA

ATTRACTIONOPOSSITE 

MediaDOME

El MUR

FIVA 
CIEVYC
UNIV. PALERMO

Made in CANARIAS

IMAGEN DIGITAL
Videoarte
Videodanza 
Cortometraje/Largo/3D
Web Film
Animación

Arte Ciencia Innovación
Artificial life
Software art
Trangenic art
Generative art
Bioart
Nanotecnología
Geospatial storytelling 
Videojuegos
Robótica
Open Source
2D & 3D Animación
Net-art
Comunidades Digitales
Redes Sociales
Blog, videoblog
Desarrollo Apps
Creación plataformas
móviles

patrocinadores
y colaboradores

programa

fotos sede



evento 2009  

evento 2010   

evento 2011


 

ARTE CIENCIA INNOVACIÓN       

- Artificial Life
- Software art
- Transgenic art
- Generative art
- Bioart
- Nanotecnología
- Geospatial storytelling
- Videojuegos
- Robótica
- Open Source
- 2D & 3D Animación
- Net-art
- Comunidades Digitales
- Redes sociales
- Blog, videoblog
- Desarrollo Apps
- Creación plataformas móviles


Convocatoria Internacional 2012


  Barry Smile
Toronto. Canadá
http://barrysmylie.com
http://barrysmylie.com/iliad/iliad0000.htm

Proyecto: Iliad

A transcription of Homer's Iliad from book to internet.  The project has taken over 10 years, book by book, and represents the evolution of the internet from simple HTML to mulitimedia.


tag: geospatial / storytelling


  Barry Smile
Toronto. Canadá
http://barrysmylie.com
http://barrysmylie.com/iliad/book18/pages/bookeighteen.htm

Proyecto: Artist

A transcription of Homer's Iliad from book to internet.  The project has taken over 10 years, book by book, and represents the evolution of the internet from simple HTML to mulitimedia.

tag: geospatial / storytelling


  Sara Malinarich
España / Chile
http://www.intact01.net/es/archives/1112/langswitch_lang/es

Proyecto: Just in case

Tuvo lugar en cuatro diferentes centros de arte simultáneamente.

Una performer en Laboral [Gijón, España] interactuaba con una instalación en Hangar [Barcelona, España] mientras una colaboración musical entre cinco músicos transcurrí­a entre Lieu Multiple [Poitiers, Francia]and Laboral.

Una audiencia remota en SAT [Montreal, Canada] miraba  todo el proceso

La performer en Laboral soltaba cuerdas sobre el suelo. Esto activaba sensores que poní­a en marcha motores, en Hangar. Los motores abrí­an cajas de sal puestas en el techo y se activaban elementos 3D proyectados en la sal y el suelo.

tag: storytelling

  Georgie Roxby Smith
Melbourne. Australia
www.georgieroxbysmith.ning.com

Proyecto: Hyperdentity

From now on humankind will have to act in two worlds at once”
[Marie Louise Angerer, The Making of …Desire, Digital]

As a digital generation we seek instant gratification through constant communication across a multitude of platforms. The social networks of Facebook, YouTube, Twitter and other virtual worlds all provide outlets for us to reinvent the self through the screen. These networks are innately rich in social currency, and where there is social currency simultaneously there is a high value placed on identity and persona, resulting in a desire to create the perfect fantasised self. In the multilayered material space of the cyberworld our ‘avatars’ concurrently hide and reveal aspects of the inner. All it takes to disappear is a mouse click and we are left with an identity crisis of digital proportions.

tag: 2D & 3D computer animation

  Jihoon Yoo
Chicago. USA
http://www.jihoonyoo.com/#Rehearsal-1-2

Proyecto: Rehearsal #1-2

My works are about the sense of isolation and alienation experienced by the individual in modern society. I am constantly trying to define my own identity as a human within a technological and bureaucratic landscape by making documentation of virtual media performance and virtual sculpture. I believe I do this to make myself present in this society, one in which humans are depersonalized and corporations are treated like human beings.

Visualizations of reflections are one of the most important themes in my work.

Surfaces are highly reflective or metallic, and spaces are collapsing and cubistic.Reflection, distortion and disorder create ambiguity, and paradoxically the sense of emotional reality that I need and seek.

tag: 2D & 3D computer animation
    Marte Kiessling
Berlin. Alemania
www.martemarte.de

Proyecto: Ghosts in the Park

Does it exist, the monster under the bed, the bogeyman in the closet, the "Wolpertinger" in the Bavarian mountains, the dragon from midieval times, the Harpy from Greek mythology or Grandma's ghost who howls in the basement?
And what do old statues do during the foggy night?

Animated mythical creatures float through the park. Static drawings turn into animation into drawing. Strange nightly landscapes make space for ghosts. Statues become alive ...

A film, which deals with the inbetween space between mysticism and phantasy, a little bit creepy, a little funny. And somehow a little bit like the drooling monster under the bed which kept us awake
as a child ...

tag: 2D & 3D computer animation

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