ARTFUTURA
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- Artificial Life
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Mario Santamaría
Burgos. Spain http://mariosantamaria.net/city01.html Project: Streaming actions // collage city Collage city, es una proyecto englobado dentro de Streaming Actions, un conjunto de prácticas basadas en bifurcar señales procedentes de sistemas de actualización en tiempo real. Imágenes de web cam son desplazadas al sevicio de nuevos planteamientos, apropiación, tergiversación y desvío. Existen miles de señales streaming en la red que emiten continuadamente imágenes de espacios tanto públicos como privados, muchas de estas imágenes no son almacenadas ni grabadas, simplemente son emitidas, constituyendo un tipo de oralidad visual. La colocación de estos dispositivos no hace mas que aumentar, al igual el acceso a ellos cada vez es mas demandado, creando una tipología de imágen específica, el punto de vista y la colocación de estas cámaras no es casual, forman una manera de ver y experimentar telemáticamete la urbe. Estos dispositivos producen imágenes, y estas imágenes producen miradas y perspectivas concretas de ciudad. Este régimen de visualidad produce espacios urbanos nuevos, que comparten tiempo y acceso en la red. Collage City se basa en archivos html que compilan diversas fuentes de streaming, cctv y webcam. tag: net art |
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Mark Cypher Perth. Australia http://www.markcypher.com/house/house.php Project: There's no place like house A house, for all intense
purposes, looks like a static object. But a house is actually in
constant movement, made up of and indeed constantly altered by many
intersecting and dynamic interests from both within and without. In
this way a house is seen as a navigation through a negotiated
datascape, and a contested gathering of many conflicting demands. This
work attempts to show how various trajectories of data that surround
and indeed intersect with a house render it as a moving project.
tag: net art |
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Tal & Omer Golan Tel Aviv. Israel http://youtu.be/pI_5LnLbUa4?hd=1 http://youtu.be/HYHop3-3lV4 Project: Plant a Commment Is a 3D multidimensional
virtual world, in which thoughts grow into trees made of texts. The
public is invited to write and share with Plant a Comment, written
expressions of thoughts and opinions, which get analyzed semantically
and accordingly form trees. In this ever-changing world, the visitors
can choose either to satisfy their curiosity about other visitors’
thoughts and let their gaze wander around the space, to see the
popularity of concepts that where shared by crowd sourcing, or take
part in the game and express themselves in the unique creative act.
How to: In Plant a Comment WebGL is used to display an interactive 3D environment within any compatible web browser in real time, without the use of plug-ins. On the back end – The wisdom of the crowds is reflected by a machine learning based java system that is collecting texts via G+, Tweets, and SMS. The sentiment analysis is made with Google's Prediction API. tag: net art |
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Todd R. Forsgren Washington DC. USA www.toddforsgren.com
Project: Ornithological Photographs To create his paintings, John James Audubon (1785-1851) shot birds and contorted their bodies into dramatic poses by wiring and pinning them onto boards. The quirky postures were not immediately popular with the scientific community. Instead, the Academy of Sciences in Philadelphia published the work of other artists who recorded birds in less flamboyant poses. Audubon’s work first gained notoriety in England, where “the American Woodsman” fascinated his patrons. His fame earned him a place in the Royal Society of the Sciences. Today, he is the namesake of the Audubon Society, and now many bird-watchers share a similar goal to Audubon: to record every species in the country on their personal ‘life lists’. It was Roger Tory Peterson (1908-1996) who pioneered the idea of a field guide. His guides highlight observable marks, pointed out by carefully placed arrows, which allow for the identification of birds at a distance. Peterson painted thousands of systematic illustrations of birds in static poses which he based on photographs, bird skins, and field observations. Field guides have allowed hobbyists, artists, and scientists to identify birds with binoculars instead of a shotgun. Ornithologists now use mist nets instead of shotguns for data that cannot be obtained with the help of binoculars, microphones, or telephoto lenses. These nearly invisible nets are set up like fences and function as huge spider webs, catching unsuspecting birds. The researcher carefully extracts the bird from the net. Each bird is measured, aged, sexed, and banded with an individually numbered anklet (Audubon’s philopatry experiments with Eastern Phoebes was likely the first bird banding done in the United States). Then the bird is released, unharmed. John James Audubon’s Monograph,
Birds of America, and Roger Tory Peterson’s Field Guide to the Birds of
Eastern and Central North America were the first pieces of artwork I
loved. I spent days studying and trying to emulate Peterson and Audubon
as a bird-watching teenager. With these artists still on my mind, I set
about on this project. I have chosen to photograph birds while they are
caught in mist nets. Here, the birds inhabit a fascinating space
between our framework of the bush and the hand. It is a fragile and
embarrassing moment before they disappear back into the woods, and into
data...
tag: net art |
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Violeta Vojvodic Balaz Novi Sad. Serbia http://valuequest.info Project: Value Quest Bourse - An electronic allegory of Casino Capitalism Powered by an input of online community, the Value Quest Bourse [VQB] brings an issue of value, labour and accumulation of capital in a digital era. A gameplay depicts the perpetual movement of the social-economic-aesthetical metamorphoses of value, a never ceasing conversion of value into some sort of capital [social, economic, or knowledge capital]. Transfer your click-labour into social critique. Vote for Value. Revolve the wheel of Casino Capitalism. Keep the Value Quest Bourse alive! The VQB all-electronic platform performs as an art-game-simulation of socio-economic cycle that enables real-time aggregation of "social bourse" data [VQ Roulette], and over-the-counter financial instrument transaction with broad audience [VQ Perpetual Bond]. In contrast to current Casino Capitalism that created a moral hazard problem by “privatizing profits and socializing losses”, a player of VQ roulette doesn't compete for own profits but for the common good—a community aggregated score of the VQ Industrial Sectors. Upon a selection of the sector and waged bet, an electronic roulette-based engine transfers users’ click-labour into bourse records. In order to fulfill future social capital requirements, the Value Quest Bourse issued the VQ Perpetual Bond to facilitate the quest for value in the time of crisis. This unique public debt security is based on an agreement or promise made by the bond-holder that he/she takes responsibility for the survival of identified value. Thus, the VQ Perpetual Bond gauging platform serves as an electronic repository of values submitted by a community. The performative over-the-counter transaction involves exchange of a value of one sort [subjective value of a visitor deposed at VQ gauging platform] for the value of another sort [an art value object, i.e., the online/or/printed VQ Perpetual Bond]. It is said: The way you work, for whom you work, makes who you are. The Value Quest Bourse points up: How you invest, where you invest, makes how the world will look like. Hence, a circuits of capital [knowledge and economic] and a circuits of class struggle are spinning the cycle of society/or/commerce, and every participant is influenced by the actions―reactions of the others. As Isaac de Pinto, an investor from the 18th century, stated long time ago “Commerce is a game, and nothing can be won from the beggars. If one wins everything from everybody all the time, it would be necessary to give back the greater part of the profit voluntarily, in order to begin the game again.” tag: net art |
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