8ª edición: Del 12 al 18 de diciembre 2016 |  English


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JAPAN MEDIA  ARTS
FESTIVAL  


ARS ELECTRONICA
ART FUTURA

MUNDOS DIGITALES

Media DOME
FEM Link-Art

MIDEN

NOW & AFTER Moscú
CINEWEST. Sidney

DIGITAL LANDSCAPE
& Programa Curators

- TIME is Love

- LIMA. Perú

- Argentina
MADE IN CANARIAS

IMAGEN DIGITAL
Videoarte
Videodanza 
Cortometraje/Film/3D
Web Film
Animación

Arte Ciencia Innovación
Artificial life
Software art
Trangenic art
Generative art
Bioart
Nanotecnología
Geospatial storytelling 
Videojuegos
Robótica
Free Software
2D & 3D Animación
Net-art
Comunidades Digitales
Redes Sociales
Blog, videoblog
Desarrollo Apps
Plataformas móviles
Visualización datos
Mapping
Acciones telepresencia

somos

patrocinadores y
colaboradores


fotos de la sede

lugar



evento 2009

evento 2010

evento 2011

evento 2012

evento 2013

evento 2014
evento 2015

 

IMAGEN DIGITAL

                                       

-CORTOMETRAJE/LARGO/3D
-WEBFILM
-ANIMACIÓN                  
-VIDEOARTE
-VIDEODANZA


Convocatoria internacional 2016

 

Isabelle Hayeur

Distribución: Groupe Intervention Video

Proyecto: Solastalgia

Solastalgia is a concept created by environmental philosopher Glenn Albrecht to define a feeling of unease tied to the upheavals and mutations we are experiencing today. It is the homesickness we may feel when we are still at home, but our familiar surroundings have grown strange to us. Nowadays, this state of loss of bearings seems to become generalized under the pressure of heightened development. In the Anthropocene Era, affected as we are by the rising world population, climate change, and the transformation of our ecosystems, this may be a form of latent distress that haunts us all.

tag: videoart

 
Jess Lee/Jessica Rainville

Distribución: Groupe Intervention Video

Proyecto: Surface recess repeat (SRR)

SRR (surface-recess-repeat) follows one character as she explores her own dreamscape- part virtual reality, part video game and part grounded in physical reality. SRR reflects an increased control on the world(s) we choose to explore and navigate within technology and patriarchy. Escapism, recreation, and physical vitality can be more thoroughly expressed in self-made, autonomous virtual landscapes.

tag: videoart

 
Karen Trask

Distribución: Groupe Intervention Video

Proyecto: Mmmm

Using a compilation of voice and visual techniques, live video and animated video stills, Mmmmm is a humourous exploration of the sound and the letter M. M is one of the first sounds a baby makes. It is also believed to be the first sound in the first words humans used as languages developed.

tag: videoart

 
Marie-France Giraudon

Distribución: Groupe Intervention Video

Proyecto: Entro(SCO)pie

A video/experience, intimate and extreme, inside a glacier affected by global warming. In the manner of an endoscopic camera probing human organs, a strange character explores the cavities excavated by melting ice. Like a foreign body, the figure travels to the depths, revealing the inner metamorphosis of the site while transforming himself. In this metaphorical crossing, between a performative act, a challenging physical experience and a reconstructed imaginary experience, the body reveals the fragility of this natural environment, one that humans are making disappear.

tag: videoart

 

Rojin Shafei

Distribución: Groupe Intervention Video

Proyecto: Untitled


This video is an experimental performance on a documentation about women feeling unsafe.


tag: videoart

 

Sabrina Ratté

Distribución: Groupe Intervention Video

Proyecto: Escales

is the result of the manipulation of electronic signals using digital means. Electricity, as raw material, is being sculpted, transformed and altered to be reborn as architecture. The video depicts an immersive environment where hallucinated spaces unfurl like automated mirages, and invite the viewers to project themselves inside this ever-evolving space, continuously transforming and morphing into new environments.

tag: videoart

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