6ª edición: 5, 6 y 7 de diciembre 2014 | English |
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JAPAN MEDIA ARTS |
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- Artificial Life |
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Teresa Tomás Valencia. España www.teresatomas.com Proyecto: Contingencias Jugando con la posibilidad de que las cosas sucedan o por el contrario no sucedan, surgen las andanzas de DOS YEMAS: una mascota híbrida formada por cabeza de huevo frito, cuerpo de varillas batidoras y brazos de tenedores. La animación recoge tres jornadas sucesivas que este intrépido personaje protagoniza en una cocina que cambia de color. La sesión de patinaje se celebra en la cocina roja sobre una enorme mesa helada. DOS YEMAS es vitoreada por un animado público de sacacorchos de diseño. El entrenamiento gimnástico se desarrolla en una cocina cyan, rodeada de rodillos y cucharones. DOS YEMAS modela rosquillas con movimientos de Hula hoop, mientras un temporal de dulce nieve glas da un toque poético a tan dura jornada. En la cocina verde, convertida en un particular club de jazz, DOS YEMAS baila sin descanso bajo los reflejos de una setentera bola de espejos. Si la cocina es un espacio abierto a la contingencia, el ciberespacio, donde se publican las animaciones de esta escultura digital, es el medio idóneo donde el diálogo entre arte y diseño tienen una nueva posibilidad de producirse. tag: 2D & 3D computer animation |
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Franz Rosati Roma. Italia www.franzrosati.com https://vimeo.com/franzrosati/videos Proyecto: Ruins A/V “Ruins” is a collection of three works based on studies about audio-reactive systems, interactive systems and live audio-visual concert. The development of Ruins, starts in 2011 with the tryptic composed by Pathline #1, Streakline #1 and Streamline #1[Slowlight]: three studies presented as live audio/visual concert, physical large scale prints and interactive installations. Ruins A/V is a Live audio-visual Work designed around Ruins a new sound work by Franz Rosati out on Nephogram Editions. It is centered on che concept of “ruin” intended as what remains of a collapsed structure, in social, physical and psychic meaning. What we define a “ruin”, and not a mere debris *, is not a collection of wasted parts of an original object, but something withstanding a transfiguration process over the time, in which only the strongest parts, the basis, endure and reconfigure themself. The visuals part depict a visual structures generated by “modified” mathematical formulas with the aim to create an audioreactive structure defined by a corrputed symmetry, rifts, incomplete paths, broken vanishing points, like the one you see in the old debris and makes you perceive there was a precise structure. Everything around “Ruins” projects, from the artwork to the interactive system used for the installation, is based on custom made software developed by the artist itself. tag: 2D & 3D computer animation |
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Jurgen Trautwein San Francisco. USA http://www.jtwine.com/ Proyecto: DEADplanetFINE* An Uber-Wahnsinn paranoid trembling project DEADplanetFINE*, is a web 1.0 retro-renaissance remixology project consisting of looped animated mouseover-gif-film-crawls. DEADplanetFINE*, are animated acid humorous social-commentary-line-drawings interwoven with abstract blink-scrolls, that reflect on the nightmarish state of the world.The project touches issues of war, race, rape, violence, loneliness, torture, sexism, porn, gadgetism, obsenity, power, greed, intoxication, pollution and the human folly in general. Depending on the movement of the mouse the animations take on various speeds and directions of motion. DEADplanetFINE*, uses a poly-linguistic-sound-blur-drone. The languages are used for their phonetics and not for the meaning of the words. DEADplanetFINE* attempts to expose, in a funny way, the crazy world we live in, which seems to have followed the same principle over the past aeons, which is the perpetual reoccurrence of the same. tag: animation |
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