9ª edición: 24 al 27 de agosto 2017 | English |
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-ARTIFICIAL LIFE |
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Convocatoria Internacional 2017 |
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Riccardo Torresi,Maxime Lethelier, Asako Fujimoto and Andrea Cucinottas. [Ephemeral TomorrowCollective] Berlin. Germany http://ephemeraltomorrow.com/ http://riccardotorresi.com/SATELLARIUM Proyecto: Satellarium Satellarium is an audiovisual installation generated by the movement of the satellites above the location of the exhibit. The visuals and the sound are based on the real time satellites position taken by an Internet database and processed with programming tools. tag: generativearts |
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OzanTurkkan Barcelona. España http://ozanturkkan.com/ Proyecto: Substance The VR work is entitled "Substance" and it calls the viewer/experiencer to a mystical experience trough speculative bio/generative created fractal world. It points to us that the universe outside is repeated within us; it makes the distinction between inner and outer obsolete. VR technology becomes an ideal tool for this instance, since it presents a universe which we can only experience on our own. All in all, the works in this exhibition invites us to re-assess our place in the universe and our ties to it: a universe which we are a part of. tag: generativearts |
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Julian Scordato Italia http://www.julianscordato.com Proyecto: Engi Engi is the transliteration of a Japanese term that means 'acting' and 'performance', but is also part of the English word 'engine' (mechanical device), from Latin 'ingenium' (virtue of making). Engi is an audiovisual work based on the reading of stellar data represented as graphical objects in relation to sounds. Point and counterpoint. In the performing act, each element manifests itself in its unique particularity. Translation, transmission, and transposition. Hence, also lapse and error. tag: generativearts tag: generativearts |
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Jean-Michel Rolland Francia http://franetjim.free.fr/disobedience.html Proyecto: DISOBEDIENCE Visualized generative music. The algorithms written in Java make it never repeat itself as long as it plays. tag: generativearts |
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Jockel Liess Londres. UK http://www.jockelliess.org Proyecto: Ephemeral ‘Ephemeral’ is an exploration of momentary music. It is an abstract current of pitch, timbre, texture and pulse, propelled by the passing of time. Both fleeting and eternal, the ebbing and swelling of its flow are an interwoven succession of transient events. Each seamlessly growing from its past only to in turn dissolve into its future, becoming the past. The work itself thus improvises its progression. Like an ever-renewing stream, it feels its path through its aesthetic terrain with the unpredictability of a living organism. In this search for its sound, its generative algorithm is boundary as well as behaviour. It allows for the work to simply exist, an environment of infinite self-similar regeneration. tag: |
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Hugo Paquete Gondomar. Portugal http://hugopaquete.tumblr.com/ Proyecto: Zoe: Actant "On Friday, June 16-2017, the artist Hugo Paquete will present the work he has created during his residence at the Arquipélago - Contemporary Art Center. A performance in which the sounds, the images, and the objects he found in the Hospital of the Divino Espírito Santo are recreated by a system of generative relations made possible by technology, using a software specially designed by the artist. This action combines the recording of the electromagnetic fields produced by the machines in the hospital with a projection of light, and photos of viruses and bacteria. Immersing the spectators in an environment composed of hospital paraphernalia, lights and shadows, the sound piece conflates the invisible and the tangible, creating a new bridge between science and creativity." (Carolina Grau, 2017) This work is developed around concepts such as limit, interaction, unpredictability, and culture. It acts upon the extrapolation of scientific and technical realities that were discovered during the artistic residency. Interpreted in a performative approach in which sounds, images, gestures and found objects (found in the hospital or recreated) emerge in a system of generative relations made possible by digital technology. These relations refer to the technical space of diagnosis as a means of intermediation between the fields of representation and aesthetic potential. The contingency of the piece is based on intangible visual and sound phenomena, such as the recordings of the electromagnetic fields produced by the hospital's machines, variations of luminosity in the building converted into sound in real-time using solar panels in the context of the performance and image generated by hyper-optic and hyper-sonic medical technology. Unfolding sound, luminous, and actuating events as viruses and bacteria in a state of immanence and disappearance that can only be revealed through the mediation of the technologies that generate transformations, effects and reactions that break through our consciousness and are contextualized as culturally implicated elements. Creating a space of immersion and scientific subjectivity in which active spectators activate the work as individuals within a system of interdependencies. In this system, sound events emerge as minimal granular elements that, in an allegorical process, multiply as bacteria while they are accompanied by small music scores, compositions for objects that refer to the memory of the hospital soundscapes. This material is played live, and its constant hybridization is ensured by the performative gesture, the applied technology and the interaction with the audience, who acts as the catalyst within a living and unpredictable system. The sum of all these interactions is the experimental diagnosis. (Hugo Paquete, 2017) tag: generativearts |
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Francesca Fini Proyecto: SKIN / TONES tag: generativearts |
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Eugenia Fratzeskou Proyecto: Inter-Surfaces Inter-Surfaces reveal unexpected shifts between different kinds of geometry through challenging the limits of volume-based digital modelling. The presence of unexpected complex dynamics and other behaviours can be registered through applying simple geometrical transformations of extreme values to digital 'solids'. Dystopian architectonics are generated through the shifting multi-dimensional surfaces, inspiring new insights and innovation in art and design. tag: generativearts |
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Edouard Beau Proyecto: La Barricadas Misteriosas Las Barricadas Misteriosas is an immersive audiovisual installation project concerning the memory of the Spanish civil war. Starting from the impossibility of writing an objective history, this installation proposes to carry a particular view of the Spanish civil conflict through a notion that lies at the crossroads of cognitive sciences; of the study of dreams, of the unconscious and of the trauma (traum): the experience of recall, the flashback. An immersive environment is created that treats the memory of a conflict by constructing an atmosphere, using sound and photographs. The atmosphere generates an integration of related sound information from archives of the conflict. The gaze of the participant rests on the photographs, thus provoking a sensory experience: a resurgence of the memory beyond the visible wounds and closer to the psychic pains and amnesia engendered by this conflict. It is a question here of treating memory by proposing, without moving, to perform four displacements of different forms and different aspects: an historical displacement by a temporal compression between the past and the actual time; a Spanish journey through the photographs, and its poetics; a comparison of the contemporary Spanish world to historical events and finally a paradigm shift in the perceptions of a given event. I have tried to create an autonomous and complex structure of diffusion using sound documents. The structure works as a brain and contains a number of period documents as well as sound recordings made at the historic sites. A stochastic diffusion system as well as detection of stimuli has been integrated using PureData, and tries to get closer to the functioning of the brain by the formation of images or mental words. The voice or sounds emitted by the participant create an interaction, finding their echo in the system of diffusion, and engage in destructure of the narrative. This diffusion system recreates the 'mirror effect' which in clinical cases attenuates phantom pain due to trauma. Assuming that each of these sources is a potential memory of this period, the system of diffusion mimics the memory which can be permanently activated by an external stimulus which would modify the evolution of its content as well as the nature of the sounds produced and which resurfaces at the participants' consciousness. A mass of historical information collides here and is utilised by the technique of assembly in cut-up, resulting in a deconstruction of the narrative and the mode of narration. The encounter of the present and collective memories allows the participant an analysis of the facts passed through the causal links that they have with their present lives. The use of a random and chaotic system makes it possible to the affect that can be put by the creator in his work. Like some painters or writers, I wish to encourage involuntary gestures, without seeking to control the documentary material or favour direct interpretation by others. The deconstruction of the chronology leaves the participant free to interpret the different combinations of meaning, contradictions and anachronisms. The piece is intended to encourage the participant to feel emotions about the collective memory of a European trauma. tag: generativearts |
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Marc Lee Proyecto: 10.000 Moving Cities – Same but Different, VR (Virtual Reality) tag: generativearts VR |
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Salice Giovanni Proyecto: Nano Sound The images you are about to see have been discovered in 2013 at the Center for Functional Nanomaterials – Oak Ridge.They appear for the first time on the screen and show nanostructures that have never been seen before. However, the widest physical manifestation of these processes is still so small that it can only be described by using data. tag: nanotechnoly |
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