Next 6 edition: 5th, 6th, 7th december 2014  Español
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JAPAN MEDIA  ARTS
 FESTIVAL


ARS ELECTRONICA

ART FUTURA

MUNDOS DIGITALES
 
GAME On! Videogames

El MUR. Berlin

VIDEOAKT

FIA. Uruguay

MEDIA DOME.
Serious Game

DIGITAL LANDSCAPE
& Programa Curators

- NEW YORK
  
- ARGENTINA

MADE IN CANARIAS

DIGITAL IMAGE
Videoart
Videodance 
ShortFilm/Film/3D
Web Film
Animation

Art Science Innovation
Artificial life
Software art
Trangenic art
Generative art
Bioart
Nanotechnology
Geospatial storytelling 
Videogames
Robotic
Free Software

2D & 3D Animation
Net-art
Digitale Communities
Social Networks
Blog, videoblog
Apps Development
Mobile platforms
Data Visualization
Mapping
Telesharing actions

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event 2009  

event 2010   

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GAME ON!

VIDEOGAMES

    COULORLESS
Tomás Batista e Ignacio Puccini

 http://www.colourlessgame.com/
    DRIFT
Leonardo Solaas

http://rndsd.com/drift/game/

    4JUEGOS IN TIME
David T Marchand
http://davidtm.com.ar/

Quimer-B

A story of robotization and fear of technology (October 2014) about a supercomputer left in charge of the facilities it was developed in. More linear than my previous work and particularly cared for presentation-wise. I wrote it kind of in a hurry and I hope its virtues can save it from the many commonplaces I didn’t have the time and now don’t have the willingness to extirpate.

When Acting as a Wave / When Acting as a Particle

Part of the Fear of Twine exhibit (February 2014). Painfully brief, both in length and style, this story plays with what the regular reader expects from an interactive read, presenting a solid yet opaque situation full of holes waiting for the reader to give them meaning. I’m glad to say this story had an excellent reception among people who know much more than me about telling stories with actions.

Eioioio

My second hyperfiction (July 2012). With original characters and story, but set in the world of El eternauta (1957), Argentinean comic by Héctor Germán Oesterheld. It’s about painful and necessary grief, exploring a post-apocalyptic scenario revolving around the past, present and future of a personal loss.

Úrquel, the black dragon

My first hyperfiction (March 2012). On the surface it’s a fantasy adventure with a bunch of humor and a trite plot, but it has a few tricks down its sleeve for the reader who dares getting a little closer to it.